Minions / Rare
Bloodmoon Werewolf
The bloodmoon werewolf holds the top of the rare band at twenty-five, three above the next rare and ten above the two smallest creatures in its home group. It is the build’s only demon — the species column has no second entry — and one of the two creatures in the demo’s open zones that stores a support ability.
- Carriage capacity
- 25
- Species
- Demon
- Capacity rank
- 7 / 25 ties share a place
- Home
- Woodland
- In the demo
- Available in the demo
- Passive
- Bloodthirst I
Available in the demo
Its ability stores the same five numbers every ability in the build does — cone angle, effect delay and standing time among them. Every creature filed under the woodland is demo-open, so a capture route here does not depend on a region the demo withholds.
How it is obtained
The build files one item that unlocks this creature: Rein of the Werewolf, Rare grade, selling for 1000. Capturing is the only route stored — no enemy, zone or drop rate is written down for it.
Abilities
-
Bloodmoon Howl
+— Attack Speed, lasting 5 seconds.
- Effect delay 0.6 s
- Standing time 0.5 s
Ability numbers
Bloodmoon Werewolf
| Ability | Effect | Cone | Effect delay | Standing time |
|---|---|---|---|---|
| | +— Attack Speed, lasting 5 seconds. | 40° | 0.6 s | 0.5 s |
Effect delay is how long after the cast the effect lands; standing time is how long the creature holds still. Both are stored on the ability itself.
What it drops
A creature’s own asset keeps its statistics; what it leaves behind is written down only in its prefab, one entry per item with the chance that entry rolls at, counted per kill.
What it drops
3 entries
| Item | Chance | Grade |
|---|---|---|
| | 1% | Rare |
| | 100% | Rare |
| | 30% | Uncommon |
Its own rein is in that list, and that is the only place the item comes from: nothing else in the build drops it.
Where it stands
1 entry
The zones the map table rolls this creature into. A boss slot is a zone that puts it in its last encounter rather than in the ordinary ones, which is what makes it farmable on purpose.
| Home | Enemy levels | In the demo |
|---|---|---|
| Woodland 4 boss slot | 9–10 | Available in the demo |
Carriage capacity
Every minion in this grade, largest carriage first; rows that tie share a place. The band runs 20–25, and 3 of these 3 rows are open in the demo.
Grade band
Rare
| Minion | Home | Species | Carriage capacity | In the demo |
|---|---|---|---|---|
| Bloodmoon Werewolf | Woodland | Demon | 25 | Available in the demo |
| Dark Horse | Town stock | Beast | 22 | Available in the demo |
| Dark Elf Mage | Dungeon | Humanoid | 20 | Available in the demo |
What this carriage buys
Twenty-five is the roof of the rare grade and no more: the other two rares store twenty-two and twenty, while the uncommon grade’s best open rows reach the same twenty-five. What the werewolf adds over those rows is the grade and the ability, not the cart.
Home group
The build files this creature under Woodland. That group holds 4 entries, its carriages store 15–25, and 4 of its rows are open in the demo.
Woodland
A name in gold leads to that creature’s own page.
| Minion | Species | Grade | Carriage capacity | In the demo |
|---|---|---|---|---|
| Black Spider | Beast | Common | 15 | Available in the demo |
| Boar | Beast | Uncommon | 25 | Available in the demo |
| Grey Forest Wolf | Beast | Uncommon | 15 | Available in the demo |