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Minions / Uncommon

Orc Fighter

The orc fighter is the capacity outlier of its grade: thirty, the same cart as the ogre it shares the deep dungeon with, and no other uncommon the demo opens carries more than twenty-five. In a grade of fourteen creatures, twelve store twenty-five or less and this row is one of only two at thirty.

Carriage capacity
30
Species
Humanoid
Capacity rank
3 / 25 ties share a place
Home
Deep dungeon
In the demo
Available in the demo
Passive
Strength I

Available in the demo

The row is not demo-locked and it is not a legendary: the carriage that makes it worth farming is filed at uncommon grade. The comparison table below prints the rest of that band, including the locked skeleton warrior that shares its thirty.

How it is obtained

The build files one item that unlocks this creature: Rein of the Orc Warrior, Uncommon grade, selling for 300. Capturing is the only route stored — no enemy, zone or drop rate is written down for it.

Every rein and the creature it unlocks

What it drops

A creature’s own asset keeps its statistics; what it leaves behind is written down only in its prefab, one entry per item with the chance that entry rolls at, counted per kill.

What it drops

1 entry

Item Chance Grade
Rein of the Orc Warrior 0.3% Uncommon

Its own rein is in that list, and that is the only place the item comes from: nothing else in the build drops it.

Where it stands

5 entries

The zones the map table rolls this creature into. A boss slot is a zone that puts it in its last encounter rather than in the ordinary ones, which is what makes it farmable on purpose.

Home Enemy levels In the demo
Dungeon 2 spawns here 14–16 Available in the demo
Dungeon 3 spawns here 16–18 Available in the demo
Deep dungeon 1 spawns here 18–19 Available in the demo
Deep dungeon 2 spawns here 20–20 Available in the demo
Mythic Rift locked zone 1–1 Locked in the demo

Carriage capacity

Every minion in this grade, largest carriage first; rows that tie share a place. The band runs 15–30, and 7 of these 14 rows are open in the demo.

Grade band

Uncommon

Minion Home Species Carriage capacity In the demo
Orc Fighter Deep dungeon Humanoid 30 Available in the demo
Skeleton Warrior Dungeon Undead 30 Locked in the demo
Boar Woodland Beast 25 Available in the demo
Skeleton Archer Dungeon Undead 25 Available in the demo
Chestnut Pony Town stock Beast 20 Available in the demo
Dread Sand Manticore Desert Beast 20 Locked in the demo
Dune Eagle Desert Beast 20 Locked in the demo
Mutating Wolf Corrupted woodland Beast 20 Available in the demo
Sand Kobold Thief Desert Beast 20 Locked in the demo
Sand Kobold Warrior Desert Beast 20 Locked in the demo
Sand Wasp Desert Beast 20 Locked in the demo
Sandstorm Harpy Queen Desert Beast 20 Locked in the demo
Stumplin Corrupted woodland Beast 16 Available in the demo
Grey Forest Wolf Woodland Beast 15 Available in the demo

What this carriage buys

Paired with a twenty-five-capacity dungeon creature, an orc fighter is what lets a run stay in the deep tiers instead of walking back early. It ties the ogre exactly, so on capacity alone the two are interchangeable; the grade column is what separates them.

Home group

The build files this creature under Deep dungeon. That group holds 2 entries, its carriages store 30, and 2 of its rows are open in the demo.

Deep dungeon

A name in gold leads to that creature’s own page.

Minion Species Grade Carriage capacity In the demo
Ogre Humanoid Legendary 30 Available in the demo