Contents

Release / Patch notes

Patch notes

These 22 official patch notes and announcements are printed in the order they were published, newest first. 9 of them announce a patch or a hotfix, and the builds their titles name run from 0.1.9 (2026-06-16) to 0.1.13f (2026-07-17); after those come the beta playtests and the release-date post, the most recent dated 2026-08-31. Any number a guide on this site quotes belongs to the build it names on that page.

An ornate rune medallion

The official announcements are written in English and each entry links to its original: the full official text stays with the announcement, not on this page.

Announcements
22
Patch or hotfix titles
9
Version window
0.1.9 → 0.1.13f
Date range
2026-05-18 → 08-31

How to read this page

  • Every announcement carries its own anchor — #v- followed by that post’s own id — so a guide or a forum post can link straight to the patch it cites.
  • The list keeps the order the announcements were published in, newest first. Nothing is re-sorted by build number, so posts from the same day stay in the order they went up.
  • This list is the site’s version ground truth: when another page quotes a number that a build changed, the entry it came from is on this page.

Official announcements

All 22 posts in publication order. Every entry keeps the official title, the day it went up and a link to the original.

  • Deskrawl is Launching September 28!

    Hello heroes,

    It’s official! The game will launch on September 28 in the morning (Pacific Time). We can’t wait to see you all then!

    Best, First Day Dev

    Source: Official announcement
  • Beta Now Open to Everyone!

    Hey heroes!

    The beta playtest is now open to everyone and will last until end of day Aug 28th (PST)! You can click the Join the Playtest button on the store page.

    Enjoy the playtest and leave feedbacks/bug reports in Discord channels!

    Best,

    First Day Dev

    Source: Official announcement
  • Closed Beta Live Now!

    Hey heroes!

    The the closed beta is live and will last until Aug 28th! There are 2 ways to get a chance to access the closed Beta, and during the test we might give out more access as well!

    If you participated in Treant Boss event

    Check your lottery/Claim your key at: deskrawl.com or beta.firstdayentertainment.net

    If you didn't get selected

    Go to store page and click Request Access to join Playtest, will do another round of lottery today from players who signed up.

    Enjoy the playtest and leave feedbacks/bug reports in Slack channels!

    Best,

    First Day Dev

    Source: Official announcement
  • Deskrawl Close Beta - Launching Aug 19th!

    Hello heroes,

    We’re excited to share that the Beta playtest will launch on Aug 19th (PDT), lasting 10 days, ending on Aug 28th!

    Beta Keys Lottery and Claim

    We will give away 1,000 beta keys among all players on the leaderboard outside of Top 100. We will run the lottery when we get closer to the playtest. A website will be setup that you can login with your Steam account and will grant you the key if you have access.

    More giveaway

    If you didn't have time to participate in the leaderboard event, that's okay too! Once the playtest page is up, we'll randomly give away some access to players who signed up.

    Beta Content

    • New classes: Mage and Monk
    • New Desert Biome and raising Max Lv. to 35.
    • Gems, Gem Merchant and equipment sockets.
    • Runes and rune set.
    • Black Mist Legendary equipments.
    • A new final boss and leaderboard.
    • More surprise features that we can accomplish before Beta starts.

    We're super excited to see you all in Beta!

    Best,

    First Day Dev

    Source: Official announcement
  • Treant Boss Challenge Leaderboard Top 100

    Hey heroes,

    Thanks so much for your passion to play the Treant Event. We had about 4000 players who have successfully beaten the boss on 7.17 when the event ended! And here are the Top 100 players on the leaderboard who will gain access in Beta playtest in August! Congratz! We'll announce more details of Beta access lottery for players outside of top 100 in the coming days.

    Rank

    1

    Nuker

    2

    The Big Bad Wolf

    3

    Sreaker

    4

    吃肉的陈胖子

    5

    Lemis

    6

    你笑起来好浪荡

    7

    BayBora

    8

    heppoko

    9

    Karizen

    10

    Tacos la bro

    11

    MFB.Riick

    12

    v

    13

    lcggk

    14

    LET ME HERALD , THX GABEN

    15

    iMadrigal

    16

    uhangel

    17

    Thsteal

    18

    Scoop Dink the Goblin

    19

    lexapunisher

    20

    維特

    21

    信仰

    22

    Kazuhira Miller

    23

    NONAME

    24

    RedAlert

    25

    Sengoku Nadeko

    26

    Dajun

    27

    Shizuku

    28

    あび

    29

    Deli

    30

    MrNeleb

    31

    Migona

    32

    夜暝

    33

    基哥

    34

    owo

    35

    Grenade

    36

    tenqrikulu

    37

    啥都没有

    38

    赵子龙

    39

    为爱中出欧尼酱

    40

    我是小熊虫

    41

    REYNA

    42

    重生之无敌虾仁

    43

    小仙女

    44

    iUV

    45

    Monchi

    46

    zekapagodin

    47

    ssjcool

    48

    Misakidayooo

    49

    Jarsaken

    50

    板砖

    51

    NeroKing098

    52

    Jingz

    53

    3290678038

    54

    zzsjwb1616

    55

    DATING

    56

    KARINA

    57

    CureShot

    58

    59

    あああ

    60

    Kimochi

    61

    Mepty

    62

    Imundicia

    63

    312474645

    64

    菜菜大叔

    65

    孤勇者

    66

    67

    XernobyL

    68

    Suzerain

    69

    boredom741

    70

    The German

    71

    得鹿梦鱼

    72

    宁市郭富城

    73

    kira

    74

    Jx

    75

    磊哥哥

    76

    X-COOL

    77

    brunozin

    78

    饭后散步健康

    79

    雪乃色白子

    80

    冥河裡的風燈

    81

    234807575

    82

    SwenCoolMf

    83

    Bileemem

    84

    鼕楓無燼

    85

    BURO

    86

    Oraklesss

    87

    Kokusen

    88

    fung23

    89

    Jes

    90

    Wilson

    91

    Gin

    92

    銀鱗胸甲

    93

    risuta

    94

    linchenyang

    95

    Solutee

    96

    西瓜

    97

    hide

    98

    Astone

    99

    0零·疯

    100

    Uncle Hassle

    We have processed and removed players who had been detected for using cheats. If you believe you were removed unfairly please ask for support in Discord or QQ.

    Best,

    First Day Dev

    Source: Official announcement
  • [0.1.13f] Bug Fixes

    0.1.13f
    • Clicking on game will no longer cause video sites to stop player/turning black.
    • Fixed UI cropped on Ultrawide resolutions.
    • Fixed crashing during save sometimes cause corrupted save files.
    • Fixed sell item cursor stuck after closing merchant UI.
    • Moved backup saves to a more secure folder.
    Source: Official announcement
  • Special Perks for Playing Deskrawl Demo!

    Dear heroes,

    We've got some good news for you! 🎉🎉🎉Don't forget to invite your friends if they haven't tried the demo yet!

    If you're already seeing a rank for yourself in the leaderboard that means you're qualified!

    Best,

    First Day Dev

    Source: Official announcement
  • [Hot Fix 0.1.13e] Stability and Fixes

    0.1.13e
    • [Online Mode] Added auto save while in town
    • [Online Mode] Reduced redundant saves that increased risk of disconnection
    • [Online Mode] Fixed occasionally revive in town causing save loss.
    • [Online Mode] Added more detail in notification when disconnect happens.
    • [Online Mode] Fixed after revive in combat sometimes seeing duplicated loot.
    • Announcement now is pulling from server
    Source: Official announcement
  • [Hot Fix 0.1.13d] Revive no loot fix, network optimization

    0.1.13d

    Fixed after revive in combat no more loot drop.

    [Online Mode] Greatly reduced data package sizes, should improve connection stability.

    Source: Official announcement
  • [Hot Fix 0.1.13c] Improve online mode stability, fixes

    0.1.13c
    • [Online Mode] Players from more regions should be able to connect to the server without using a proxy.
    • [Online Mode] More resilience against disconnections.
    • [Online Mode] Lower left now shows blinking yellow dot when communicating with server, while this happens game will wait (e.g. wait in black screen or not spawning new enemies) give it more patience.
    • Rein filter now only filter minions already unlocked.
    • Fixed locked items still sold through sell all.
    Source: Official announcement
  • [Hot Fix 0.1.13b] Improve stability & various fixes

    0.1.13b
    • [Online mode] Fixed certain login error and reduce login failures.
    • [Online mode] Fixed treasure chests causing various disconnections and lost save. Treasure chests now also can only be open in town.
    • [Online mode] Reduced disconnections during combat runs.
    • [Online mode] Lost talent points due to server error is now auto recovered and added to unspent points.
    • Added cart filter option to filter reins.

    We're working really hard to improve the online mode and we really appreciate all our feedbacks and bug reports.

    Best,

    First Day Dev

    Source: Official announcement
  • [Hot Fix 0.1.13a] - Improve online connection, fix cart overload.

    0.1.13a

    We fixed some cases of disconnections (definitely far from perfect, we'll continue to work on it during the weekend, thanks for the patience). Also fixed cart can carry more than capacity and cause bug.

    First Day Dev

    Source: Official announcement
  • [0.1.13] New Talents, Online Mode, Leaderboard and Anti-cheat!

    0.1.13

    Today we're bringing a big patch!

    Layer 20 Talents Unlocked

    Five brand-new Warrior talents are now available:

    • Onslaught – bonus damage against stunned targets
    • Enhance Flame Strike: Damage – Flame Strike hits for additional damage
    • Enhance Valiant Strike: Mana Gain – extra mana generated from Valiant Strike
    • [Undead] Slave Boost – your active [Undead] minion grants Critical Hit Damage
    • Vicious Thorns – Thorns can now land Critical Hits

    Online Character

    When you create a new character now you have the option to make it an online character. Your existing character is now auto converted to an offline character. In Online mode, the character can participate in additional social features and important data is managed by server. Currently the only online feature added is Leaderboard, and we will add more features in the future. In addition this new architecture paves the foundation to build future social and trading systems. We highly encourage everyone to try Online mode to help us test and improve.

    Leaderboard can be found in character panel, currently it's a rank of fastest Treant Boss map clear time. The goal of this is mostly for us to test, but hope you can still have some fun with it!

    Anti-Cheat

    We have implemented client side anti-cheat system that protects against memory modification, speed hack, source code tempering etc. For online characters, it will enjoy an additional layer of data protection from the server. If you found a vulnerability please let us know so we can enhance the system

    Quality of Life Features

    • New Combat Settings - adjust Hp Potion threshold, auto use combat potions etc.
    • Added multi-character save slots
    • Added item Lock to prevent accidental selling
    • Added equipment stat-diff comparison and consistent stat sorting
    • Combat Summary now shows single-run and cumulative time in combat
    • Added a "reset UI only" settings button and auto panel reset when opening
    • Added a Physical tag to physical-damage abilities

    Gameplay Changes

    • [Strong Attack] abilities no longer have CD and fully gated by Mana.
    • [Special] abilities no longer have Mana Cost and fully gated by CD.
    • Ability final level now grants a double bonus
    • Equipment upgrades are now capped at +10 with a lowered success chance
    • Treant Boss heal nerfed with a longer CD, damage reduced by 10%
    • Reins can continue to drop even if you have or unlocked the minion. Drop rates lowered for lower quality reins.

    Bug Fixes

    • Fixed NPC dialogue not closing after teleporting
    • Fixed drinking a potion not updating the font, and corrected a few talent positions
    • Fixed several panels with incorrect position appearing outside the window
    • Fixed clicking Return to Town from the Combat Summary causing the character to start walking
    • Fixed material not being consumed and the map not completing when returning to town immediately after killing the boss
    Source: Official announcement
  • [0.1.12a] Small QOLs and Bug Fixes

    0.1.12a

    Quick Sunday Night Patch

    QOL

    • Shift + Right Click to batch (x10) purchase items from Merchant.
    • Demon Skulls will only be deducted after beating the level. Entry only checks balance and do not deduct.
    • Customizable Boss Key (Left Click boss key shortcut in settings menu to set a new key).

    Bug Fixes

    • Fixed sometimes Boss Key not working (Really sorry if you got fired because of this)
    • Fixed +N upgrade name display issue.
    • Fixed sometimes player continue to run for a while after beating the boss before showing run summary.
    • Fixed a non learnable life skill shows up.
    • Fixed animation problem when teleporting during mining animation.

    First Day Dev

    Source: Official announcement
  • [0.1.12] New Content: Ancient Legendary, New Legendaries, Minion, Life Skills

    0.1.12

    Hey everyone,

    We're bringing even more content for you all to explore and test during Next Fest!

    Ancient Legendary

    There is a small chance that any legendary item you find could be an ancient legendary, it will have the max item level and max stats rolls in the possible ranges, pushing your power to a new level!

    4 New Legendaries

    More legendaries for you to uncover, including a new weapon!

    13 New Life Skill Nodes

    Enhance your idle life further and include powerful skills like more storage pages.

    A Super Expensive Minion

    This new powerful minion can be purchased from Merchant!

    Gameplay

    • Treant Boss Nerf: Reduce Max HP, Heal amount by 10%. Increased Heal CD.
    • Ogre Boss Nerf: Roughly reduced Max HP, Damage by 10%.
    • Thorn damage can now enjoy physical damage bonus and all conditional damage bonus like (vs Elite, Vulnerable, vs injured etc.)
    • Potions now stackable to 10.

    QOL

    • Map Node Progress Indicator above the HP Orb.
    • Map Node detail now show loot rarity color.
    • All Material gain shows a new popup text instead of notification to differentiate.

    Bug Fixes

    • Flame Strike description clarifies it's Fire Damage.
    • Fixed gaps start to appear in environment after playing for very long time.
    • Fixed Spanish translation messed up for some items.
    • Fixed inventory slot highlight not going away sometimes.
    • Fixed Treant Boss Minion Heal Ability value display
    • Fixed talent point glow condition, reset button text display.
    • Carriage setting descriptions clarification.

    First Day Dev

    Source: Official announcement
  • [Major Patch V0.1.11] Bonus Content: Max 25, New Maps, Enemies, Legendaries!

    V0.1.11

    Hello adventurers,

    We want to thank you all for your passion and love for Deskrawl! So we really want you to experience more content in Deskrawl! Today's patch opens a new area, a corrupted forest south of Aldenreach for you to explore. Balance and scaling might need more refining, looking forward to your feedbacks.

    Level Cap Raised to 25

    You can once again grind more mobs to level up and aim for the new max. The warrior will also learn a new ability at Lv. 25. You'll of course have more talent points to spare as well.

    4 New Map Nodes

    Look south of the city and kill enemies in the corrupted forest. Gather new material and pave your way to discover a new powerful Boss.

    3 New Enemies, 1 New Boss & Minions

    You'll encounter 3 new normal enemies and a new boss in the new area. Of course if you got lucky you can find their reins and capture them to work for you.

    4 New Legendaries

    Added to the loot pool now, discover them and create more powerful builds.

    Gameplay Changes & Bug Fixes

    • [Flame Strike] Base damage increased from 200% to 250%
    • Fixed game window sometimes snaps back to default position.
    • Carriage settings panel now draggable and position fixed.
    • Improved save data to prune out unused data.
    • Fixed On-Hit effect not triggered if attack kills target.

    Yours,

    First Day Dev

    Source: Official announcement
  • [Patch V0.1.10] New System - Life Skills

    V0.1.10

    Hey folks,

    We added the highly anticipated Life Skills system! Which brings variety of features you can unlock to make your idle life better and stronger! There are skills for carriage to auto filter loot to pickup, to auto sell loot when dropping off loot.

    Bug Fixes

    • Greatly improve auto save reliability to avoid lose all progress when game crashes etc.
    • Fix some cases where game doesn't enter borderless & transparent mode.
    • Improve carriage drop off timing in town so player can see whole process.

    Yours,

    First Day Dev

    Source: Official announcement
  • [Patch 0.1.9a] Variety of QOL and Bug Fixes

    0.1.9a

    Hi folks, this patch improves some QOL, performance and bug fixes.

    QoL/Gameplay

    • Hp Potion and Town Scroll can now be clicked to use
    • Minimum XP gain is capped to 1
    • Added Resolution Settings
    • Added Reset All to Default option in Settings
    • Game can be dragged across monitors now
    • Game window dragging performance & stability improvement
    • The drag widget can also reset position if clicked on it, added tooltip

    Bug Fixes

    • Fixed changing language cause Town unlocked NPCs to be locked again
    • Fixed boss level requirement not shown on travel button
    • Fixed unlock new minion animation and opening minion panel at same time causing visual issue
    Source: Official announcement
  • [Patch 0.1.9] - Resizable/Draggable Window, Cloud Save, Buybacks and More

    0.1.9

    Hello everyone,

    We're so grateful for your excitement about the game and all the awesome feedbacks and reports. We worked really hard to bring a patch to implement some highly requested features and fix some priority issues.

    New Features

    Resizable Game Window Width & Drag

    Open the setting menu and use game width slider to reduce window width. Then drag the Cross shaped widget on the right side of the game of move the game around.

    NPC Buybacks

    Now you can buyback the last 8 items you sold to the NPC. So you can get your accidentally sold Dark Horse back : ))

    Cloud Save

    It's now implemented! Sorry about the inconvenience, we should've implemented this earlier.

    Auto Revive

    If the character dies, they will auto revive after some countdown, with full HP + Hp Potion Charges.

    Changed Boss Key to Alt + B and keep game icon visible on task bar.

    Bug Fixes

    • Fixed occasionally the background becomes blakc and not transparent for desktop.
    • Fixed abilities not gaining XP after player reached Lv 20.
    • Fixed sometimes mouse can't click through even outside of game view
    • Fixed sometimes Boss Hp Bar not displayed
    • Fixed multiple of same potions can be stacked by going to main menu and back.
    • Fixed typing in player name or bug report causing menus to open/close.

    Yours,

    First Day Dev

    Source: Official announcement
  • Deskrawl: Idle ARPG Demo is Now Live!

    Hey everyone,

    The demo is now live! We're so excited and hope you will enjoy the game! If you have suggestions or bugs to report feel free to join our Discord or post on Steam community!

    Cheers,

    First Day Dev

    Source: Official announcement
  • Demo Coming on June 15!

    Hey folks,

    The demo will release on June 15th at 12AM PDT. The warrior hero will be available to play (up to level 20). There will be over a hundred gear items, 12 minions to collect, 9 map nodes to adventure and a main city to settle in! Can't wait to see you guys there and looking forward to your feedbacks.

    Cheers,

    First Day Devs

    Source: Official announcement
  • Introduction of Deskrawl

    Hello everyone,

    We're First Day Games, a 2-person studio, making our second game Deskrawl. We are both long time ARPG players, sinked thousands of hours in Diablo and we really wanted a game that we could always play no matter if we are working, or watching TV shows.

    We revealed the game last week and received so much excitements and love that we couldn't believe it. We're just so happy that there're so many players share the same passion. So we're working hard to release a demo on Steam Next Fest in June!

    At the mean time, we have setup Discord and QQ to keep you updated and will always be welcoming ideas and suggestions for the game!

    Cheers!

    First Day Devs

    Source: Official announcement