Contents
Heroes / Warrior
Warrior
The Warrior is the class the demo opens and the only one whose abilities and talents the build has actually written: sixteen ability references that collapse to twelve names, four of them still locked, and twenty-nine named talents. This page prints what the build stores for it, including the two entries it still calls placeholders.
- Ability entries referenced
- 16
- Selectable in the demo
- 6
- Earliest unlock
- Lv 1
- Latest unlock
- Lv 50
- Talent entries
- 60
Abilities
The build stores sixteen ability references for this class, several of them the same name sitting at different level gates, so every list on this page is unique by printed name and keeps the earliest gate. That leaves twelve names in three groups.
Selectable in the demo
The demo lets this class pick these from the start; each one carries the level that opens it.
-
Valiant Strike
A swift melee strike on a single enemy. Deals — weapon damage with — chance inflict [Vulnerable] to the target.
- Unlocks at Lv 1
-
Flame Strike
Channel flame into a devastating single-target blow, dealing — weapon damage as Fire Damage.
- Unlocks at Lv 5
-
Rage Shout
Increase — attack speed for 4 seconds.
- Unlocks at Lv 10
-
Sweep Strike
Sweep your weapon in a wide arc, striking all enemies in front for — weapon damage.
- Unlocks at Lv 15
-
Half Moon Strike
Hurl a crescent blade that pierces every enemy in its path, dealing — weapon damage to each.
- Unlocks at Lv 20
-
Rage Shield
Surround yourself with a barrier of rage that absorbs up to — of your Max HP in damage, lasting —.
- Unlocks at Lv 25
Defined but not selectable yet
Defined in the build with a level gate, but not selectable in the demo.
-
Blood Strike
An empowered strike one enemy for 100% weapon damage and inflict [Bleeding].
- Unlocks at Lv 5
-
Half Moon Strike 2
A stronger crescent blade that tears through all enemies in a line, dealing 250% weapon damage.
- Unlocks at Lv 6
-
Whirlwind
Spin towards enemies and attack surrounding enemies for — weapon damage rapidly.
- Unlocks at Lv 35
-
AOE Vulnerable
Apply vulnerable to enemies
- Unlocks at Lv 50
The build still calls these placeholders
The build’s own strings still call these entries placeholders rather than skills.
-
Special Dummy 3
Empower yourself with a surge of speed, greatly increasing attack speed for a short duration.
- Unlocks at Lv 18
-
Special Dummy 2
Empower yourself with a surge of speed, greatly increasing attack speed for a short duration.
- Unlocks at Lv 50
About these entries
Both entries are still named with the build’s own placeholder name rather than a skill name, and the effect text shown is whatever the build stores beside each of them.
Ability numbers
Warrior
| Ability | Unlocks at | Cone | Area radius | Effect delay | Standing time |
|---|---|---|---|---|---|
| | Lv 1 | — | — | 0.3s | 0.5s |
| | Lv 5 | — | — | 0.8s | 0.5s |
| | Lv 10 | 160° | — | 0.8s | 0.5s |
| | Lv 15 | 160° | — | 0.7s | 0.5s |
| | Lv 20 | — | — | 0.3s | 1s |
| | Lv 25 | 160° | — | 0.4s | 0.5s |
| | Lv 5 | 160° | — | 0.7s | 0.5s |
| | Lv 6 | — | — | 0.3s | 0.5s |
| | Lv 35 | — | 2.5 | 0.3s | 0.5s |
| | Lv 50 | 60° | — | 0.8s | 0.5s |
| | Lv 18 | 160° | — | 0.8s | 0.5s |
| | Lv 50 | 160° | — | 0.8s | 0.5s |
Why there is no damage column
An ability stores exactly five numbers — the level gate, the cone angle, the area radius, the effect delay and the standing time — and those are the five columns above. Damage percentages are not stored as ability fields: where an ability description talks about damage, it does so in prose, and some of those passages leave the figure as a token. The table prints no damage column because the build holds none to read.
Talents
Every named talent of this class, with the level that opens it, the rank cap the build stores and the effect text beside it.
Warrior
| Talent | Unlocks at | Rank cap | Effect |
|---|---|---|---|
| | Lv 0 | 5 | +— Armor and +— Magic Resist |
| | Lv 0 | 5 | +— Attack Speed |
| | Lv 0 | 5 | +— Critical Hit Chance |
| | Lv 0 | 5 | +— Strength |
| | Lv 0 | 5 | +— Thorn |
| | Lv 0 | 5 | +— Max HP |
| | Lv 5 | 3 | Sweep Strike have a — chance to reduce [Warcry] Abilities cooldown by — second. |
| | Lv 5 | 5 | +— Damage to Injured targets |
| | Lv 5 | 5 | +— Critical Hit Damage |
| | Lv 5 | 5 | +— Damage to Vulnerable targets |
| | Lv 5 | 5 | +— Life Regen |
| | Lv 5 | 5 | +— Thorn |
| | Lv 10 | 1 | +— Attack Speed up to 5 stacks after casting a [Basic Attack] Ability |
| | Lv 10 | 5 | +— [Strong Attack] Mana Cost reduction. |
| | Lv 10 | 5 | +— [Warcry] Abilities Cooldown reduction. |
| | Lv 10 | 5 | [Basic Attack] have — to stun the enemy. |
| | Lv 10 | 5 | Critical Hit Damage will have — to inflict [Vulnerable] to the victim. |
| | Lv 10 | 3 | Generate — Mana upon activating Rage Shield |
| | Lv 15 | 1 | Active [Beast] provides — Strength increase. |
| | Lv 15 | 1 | Active [Humanoid] provides — EXP increase. |
| | Lv 15 | 5 | +— Armor |
| | Lv 15 | 5 | Restore — Mana on each kill. |
| | Lv 15 | 1 | +— [Strong Attack] Damage, but also +— Mana Cost. |
| | Lv 15 | 1 | Heal — when HP drop below 50% Max HP. (6 seconds cooldown) |
| | Lv 20 | 1 | Active [Undead] provides — Critical Hit Damage. |
| | Lv 20 | 3 | Flame Strike deals additional — Damage. |
| | Lv 20 | 2 | +— Mana Gain from Valiant Strike. |
| | Lv 20 | 3 | +— Damage on Stunned targets. |
| | Lv 20 | 1 | Thorn can trigger Critical Hit. |
How to read the effect text
Some effects carry their numbers as tokens rather than values; anywhere the build holds no value, this page prints an em dash instead of filling one in. A stored unlock level of 0 means the build sets no gate on that talent, and the rank cap is the maximum points the build stores for it.